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¡Hola, Leito!
Me encantó tu juego, se nota que le estás poniendo mucho empeño a todos tus proyectos. Solo quería comentarte que en el planeta que parece de lava, en el segundo nivel, me permite saltar más de dos veces. Lo menciono por si es un error o si lo diseñaste así a propósito.
Aparte de eso, todo está genial. Estoy esperando con ansias tus próximos juegos. un abrazo, leo y sigue así

el gaming revivio

Jaja gracias amigo! Gracias por el apoyo!

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Sick little game.
A few ways that I think will make it better.
Add some particle effects.
And a color palette.

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Thank you so much for your feedback! I'll keep it in mind and plan to make some improvements in the future, so every little bit helps! Thanks!

Amazing game! Really enjoyed it (especially the voice acting).

Thank you so much for your comment! I did my best, specially I´m not a native english speaker 😁 I am glad you liked the game!

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This is such a charming little game! The entire vibe is just there. How did you create the effect of walking around the planet?

Thanks so much for your comment! I put a lot of effort into the game, and I'm glad it's appreciated :)

Regarding gravity, I overrode Unity's gravity and created a script that simulates gravity using an object as its core (the planet with layer = Ground). I add this script to each object I want to be affected by and add the planet as a reference in the Start method.

planetCenter = GameObject.FindGameObjectWithTag("Ground").transform;

Then, in the FixedUpdate, gravity is constantly applied.
It's really complex and caused me a lot of problems. For example, if I increased the speed of the rabbit, it would start to lift off the ground. 😅